AI Insights · Timothy · March 2022
Top 5 2D Anime Games on Android in Switzerland: Q1 2022
An overview of the performance of the top 5 2D anime games on the Android platform in Switzerland during Q1 2022, focusing on weekly downloads, revenue, and active user trends.
The first quarter of 2022 saw notable trends for the top 5 2D anime games on the Android platform in Switzerland. Below, we delve into the performance metrics for each game, sourced from Sensor Tower.
Hero Wars: Alliance experienced fluctuations in weekly revenue, starting at $34K at the end of December and decreasing to $19.8K in the first week of January. The lowest revenue was $9.5K in mid-January, followed by a peak of approximately $32.2K in mid-February. Weekly downloads remained relatively stable, peaking at 618 in early March, while weekly active users saw a slight decline from 3K to around 2.4K over the quarter.
AFK Arena showed a steady weekly revenue trend, starting at $15.7K and reaching a peak of $19.8K in the first week of January. The lowest revenue was around $9.6K in mid-March. Weekly downloads peaked at 422 in mid-January, while weekly active users started at 2.3K and saw a decrease to approximately 1.8K by the end of March.
DRAGON BALL Z DOKKAN BATTLE had a significant peak in weekly revenue at $33.9K in early January, with a low of $4.5K in early February. Weekly downloads started at 185 and gradually decreased to 71 by the end of March. Weekly active users showed a stable trend, starting at 2.4K and ending the quarter at around 1.9K.
Mobile Legends: Adventure saw weekly revenue fluctuate, starting at $8K at the end of December and hitting a low of $2.9K in late February. The highest revenue was $6K at the end of March. Weekly downloads were relatively low, peaking at 75 in early January, while weekly active users started at 1.2K and ended at around 969.
Yu-Gi-Oh! Duel Links exhibited a steady weekly revenue trend, starting at $3.7K and peaking at $8.6K in early January. The lowest revenue was $1.6K in mid-March. Weekly downloads were modest, peaking at 130 in late January, while weekly active users began at 1.5K and saw a decrease to around 1.2K by the end of March.
For more detailed insights and data, visit Sensor Tower.